News

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BWO Demo Available Now!

>08/01/2003 | IceFire

The BlackWater Operation's Demo is now complete and ready for download. Here's a list of the features:

- Four action packed missions

- Compelling storyline that sets up the story for the main campaign

- Full voice acting for all in-mission messages

And now without further delay. I bring to you the BlackWater Operations Demo. Its got a two part download to help the slower speed modems. The Core Download is required for play. It contains the small number of MOD's, graphics, missions, and table files to facilitate play. The Voice download quite obviously adds voice to all of the missions and its an optional download. Enjoy!

BWO Demo Core Download (AtomicGamer - 3.81mb)

BWO Demo Voice Download (3DDownloads - 6.58mb)


BWO Demo Soon!

>05/01/2003 | IceFire

Yes, the BWO Demo is virtually ready for release. Missing voice files have been accounted for, bugs have been worked out and the demo is nearly ready. We're doing a very final round of testing to ensure that there are no major errors in the release. I'm confident that the demo will release by the end of the week barring any major disasters.

In other news, we now have a virtual army of mission designers working on the main campaign of BlackWater Ops. Although we've hit a snag with a final list of missions, the main campaign looks well on its way to being completed. It will be months yet before release but with an array of MOD's virtually complete and a list of missions as long as my arm, it looks like everyone will be in for a good time.

Release method for the main campaign will include several downloadable files which will include the core files. Extras like voice will either be recorded during final release and made available later or done before release and made available as a separate download. The demo will release with a core and voice pack.


Sorry For Delays

>19/11/2002 | IceFire

Sorry about the delays people. This years semester consumed a considerable portion of my time and the time of the other team members. Things have been delayed but definately never halted. The demo has completed a round of beta testing. We've run into troubles, the foremost being the need to record a couple more voice lines and those voice actors no longer being available. Now we have to get creative. But the good news is that you should see the demo by Christmas time. Not exactly a release date, but about as close to one as you'll get from us.

The actual main campaign is still in heavy development. We've got a good handle on the first 10 or so missions. Approximately a 1/3rd of the campaign. We hope to have those more or less complete and in a release package as soon as we can. Until later!


Need Help

>29/09/2002 | IceFire

We're looking for someone who can (re)skin ships. In particular, we're looking to change the look of the textures on a number of the Sol Military fighters (including older vessels like the Apollo). If you have some texture skills and some example work, please contact myself by clicking here.


Good News

>28/09/2002 | IceFire

We've got some good news and some better news.

The first good news is that the BWO demo is very close to being finished. We'll probably run some beta testing with a few playtesters in the coming couple of weeks and then release the demo. Nearly all the voices have been recoreded although a small number have so far not been done yet. My guess is that the testing on the demo and the final recordings will come into place about the same time.

In terms of content, the demo features:

Four action packed missions

Bobboau's GVI Cairo station plus tweaked ship stats

You play the character of Aidan Mallory in a character driven plot

Experience a set of prequel events that set things in motion for the main plot

Fully voice recorded missions

It'll be a lot of fun when its completed.

The other good news is that we're doing quite well on finishing the first half of the BWO Main Campaign. We've cut some excess missions to ensure that what we do present is top notch. Expect about 30 missions from us when we're done.